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Hey everyone!
Sorry I'm a day late; birthdays and Easter and work is intense and stuff.
On that note I didn't get as much done this month, though that's also due to an increasing wrist/arm problem I've been getting which I'm finally getting checked out. Fingers crossed it's nothing serious.
Anyways, onto things I did actually do! Finally finished all the player's actions! Pretty much everything that has to do with the player is now done (last time I said I was almost done... now I am!). There will most likely be some tweaking, bugs will pop-up (as always) and I'll need to optimise the player for sequencing but for the most part it's done! On-top of that I've also got all the ground work for the animation triggers done; focusing on the player at the moment. Even though it's just a handful of stick-figure sketches, the player now animates with smooth transitions between actions (for the most part...). The animation trigger is still being worked on for multiple animation stacks and just generally being smoother, but it's coming together~
Sorry, nothing special about this month's update! I'll try to get something worth-while out for next month.
Be happy~!
Sorry I'm a day late; birthdays and Easter and work is intense and stuff.
On that note I didn't get as much done this month, though that's also due to an increasing wrist/arm problem I've been getting which I'm finally getting checked out. Fingers crossed it's nothing serious.
Anyways, onto things I did actually do! Finally finished all the player's actions! Pretty much everything that has to do with the player is now done (last time I said I was almost done... now I am!). There will most likely be some tweaking, bugs will pop-up (as always) and I'll need to optimise the player for sequencing but for the most part it's done! On-top of that I've also got all the ground work for the animation triggers done; focusing on the player at the moment. Even though it's just a handful of stick-figure sketches, the player now animates with smooth transitions between actions (for the most part...). The animation trigger is still being worked on for multiple animation stacks and just generally being smoother, but it's coming together~
Sorry, nothing special about this month's update! I'll try to get something worth-while out for next month.
Be happy~!
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Dev-Diary: August 2020
Hey everyone! This is an announcement to say that I will no longer be doing my monthly Dev-Diary posts on DeviantArt. This is because I do my more detailed updates over at my website, and re-discussing the same content on this website felt like having to abridge and repeat myself. If you're keen to keep getting updates, follow my social media and you'll get notifications about everything~! My account here will definitely still remain active, and I'll still pop on by sometimes to see how everything is going~ Thank you for all your love and support! ^,,^ Website: https://www.silver-stitch.com/ Itch.IO: https://silverstitch.itch.io/ Twitter: https://twitter.com/silstipro Facebook: https://www.facebook.com/silstipro/ Ko-Fi: https://ko-fi.com/silsti
Dev-Diary: July 2020
Hey y'all! Another update for everyone! The past few months I have been re-working my work schedule to maintain a better balance. I'm currently juggling work on my game Management IN SPACE!! alongside a casual video gig and my other project work. Everything is coming along slowly, but it is making progress! As part of an exercise I've been doing since the start of the year, I've been releasing a One-Page-One-Shot every month! These are all available over at [itchio] so go check them out! Aside from that, remember that you can always keep updated on my stuff if you follow my social medias: [Twitter] | [Facebook] For everyone fighting, I hope you are all safe and stay strong! And whether you're staying at home still or starting to get outdoors, I hope you are staying safe! Till next time, all the best! #BlackLivesMatter ^,,^
Dev-Diary: May 2020
Hey everyone! Hope you have all been staying safe! The past month has been pretty intense with managing projects, commissions, and just trying to stay sane during these stressful times! I've managed to get a bunch of work done with commissions, but I've slowed down my progress with Management IN SPACE! as I need to retweak the core game a bit more, and I would like to produce the game correctly doing it proper justice! I also released my next OPOS: 'Secret Space'! Don't have too much else to talk about, but I did go into greater detail over at my website: https://www.silver-stitch.com/ I hope everyone is staying safe and caring for each-other and yourselves! Till next time, all the best! ^,,^
Dev-Diary: April 2020
Hello all! I hope everyone is staying safe!
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